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At this point, you cannot talk about how amazing 2023 has been for the quality of games released this year without also mentioning how it’s been utterly disastrous for the people who made them. But that’s exactly what Geoff Keighley did during this year’s Game Awards.
The numbers vary, but estimates say anywhere between six and seven thousand workers have lost their jobs just this year. No level of studio size or success has been spared. And those who have been let go are now being forced to contend for an ever-dwindling number of open job postings.
“This has been one of the most volatile periods in the games industry in the last 15 years,” said Jakin Vela, executive director of the International Game Developers Association, in an…